Immersive Technology Market Expected to Witness High Growth Owing to Rising Demand for AR/VR Technologies

Action Required: Your account security is important to us. We've implemented new security features. To ensure these security features are properly implemented on your account, please log out and back in, or clear your browser's cookies. This step is essential to maintain the security and integrity of your account.

Warning: If you do not log out your account once today your account will be deleted soon for security reasons. Please take immediate action to secure your account.

Thank you for your understanding and cooperation.


Europe but emerging markets in Asia Pacific and Middle East also offer significant growth potential.


The immersive technology market involves products and services that provide interactive user experiences through artificial reality (AR), virtual reality (VR) and mixed reality (MR) technologies. Immersive technologies are rapidly being adopted across various industries like gaming, entertainment, education, retail and manufacturing due to their ability to create interactive and engaging experiences for users. AR/VR technologies overlay digital information and media onto real world environments to simulate virtual environments and enhance user experiences. The growing demand for such simulated interactive experiences is driving investments in immersive technology solutions.

Global Immersive Technology Market is estimated to be worth US$ 28.45 Bn by 2024 Request Quote Add to Cart US$ 0.00 by 2031 , exhibiting a compound annual growth rate (CAGR) of 24.9% from 2024 to 2031.
Key Takeaways


Key players operating in the immersive technology market are Facebook, Google, Microsoft, Sony, HTC and Samsung. These companies have made large investments in developing advanced AR/VR technologies and products. Facebook has heavily promoted its VR headsets like Oculus Quest while Microsoft focuses on its HoloLens AR headset for businesses.

The growing gaming and entertainment industries offer huge opportunities for Immersive Technology Market Demand with games and films increasingly utilizing AR/VR. Live concerts and artist performances are also experimenting with immersive experiences. Industries are also exploring AR/VR applications for employee training, product design, remote assistance and collaborative work.

Major companies are expanding immersive technology offerings globally through partnerships and acquisition strategies. Facebook acquired VR gaming studio Oculus in 2014 while Microsoft teams up with various enterprises to deploy HoloLens. Immersive technologies are seeing growing adoption in countries like US, China, Japan and Western Europe but emerging markets in Asia Pacific and Middle East also offer significant growth potential.

Market Drivers


Increasing investments in AR/VR technologies by leading technology giants is a key driver as they are heavily funding research and development of more cost-effective and user-friendly immersive solutions. Growing demand from gaming, entertainment and design industries for innovative immersive experiences is another major growth factor.

Market Restraints

High costs of hardware components like displays, sensors and processors currently limit mass adoption of AR/VR technologies. Limited content and lack of networking infrastructure are also restraining factors especially in developing markets. Health and safety issues related to extensive AR/VR usage poses challenges as well.
Segment Analysis
The immersive technology market is currently dominated by the gaming sub-segment. Gaming accounts for the largest revenue share as technologies like virtual reality and augmented reality are widely being used to enhance gaming experience. Many gaming companies are developing exclusive games for VR/AR platforms to attract more users. The education sub-segment is witnessing rising demand as well. Immersive technologies allow remote learning and hands-on simulation training which is driving their adoption in education institutes globally. The growth of ed-tech and online learning post-covid has provided opportunities for education-related AR/VR companies.

Global Analysis
The North America region dominates the overall immersive technology market currently. This is attributed to wide presence of tech companies and growing investments in development of next-gen immersive solutions in the region. Countries like US and Canada have seen increasing deployment of VR/AR applications across sectors like healthcare, education, engineering etc. The Asia Pacific region is expected to witness highest growth during the forecast period. China, India, Japan and South Korea are investing heavily in research pertaining to immersive technologies. Rising youth population and better digital infrastructure in Asia Pacific provides large addressable market for AR/VR companies over the coming years.

Get this Report in Japanese Language:

没入型テクノロジー市場

Get this Report in Korean Language:

몰입형 기술 시장

About Author:

Alice Mutum is a seasoned senior content editor at Coherent Market Insights, leveraging extensive expertise gained from her previous role as a content writer. With seven years in content development, Alice masterfully employs SEO best practices and cutting-edge digital marketing strategies to craft high-ranking, impactful content. As an editor, she meticulously ensures flawless grammar and punctuation, precise data accuracy, and perfect alignment with audience needs in every research report. Alice's dedication to excellence and her strategic approach to content make her an invaluable asset in the world of market insights.

(LinkedIn: www.linkedin.com/in/alice-mutum-3b247b137 )

Immersive Technology Market Expected to Witness High Growth Owing to Rising Demand for AR/VR Technologies
disclaimer

What's your reaction?

Comments

https://timessquarereporter.com/assets/images/user-avatar-s.jpg

0 comment

Write the first comment for this!

Facebook Conversations