3D Animation Market To Gain Substantial Traction Through 2030
Based on the technology, the market is divided into 3d modelling, motion graphics, 3d rendering, visual effects and others.

According to the Market Statsville Group (MSG), the global 3D animation market size is expected to grow from USD 15,740.42 million in 2022 to USD 54,218.45 million by 2033, growing at a CAGR of 11.9% from 2023 to 2033. Visual effects technology is increasingly and being used in movies and films. Viewers seek realistic-looking visuals and videos, as well as new technology that offer realistic images. Apart from movies, there is a surge in demand for 3D mobile applications and games. The increased demand for 3D technologies has resulted from viewers’ gaming experiences. The evolution of 3D stereoscopic gaming using 3D animation technology is also a driving force in this business. On the other hand, the easy access to open-source 3D software and some related piracy risks. Piracy adversely leads to revenue loss for the animation sector and also damages the company’s brand image; thus, inhibiting the market growth over the forecasting period.

Moreover, Recent technological advancements in 3D animation software have fueled the growth of the High-Definition (HD) videos to create a graphic illustration of the working of individual parts that are anticipated to be the key factors propelling the market growth.

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Definition of the Global 3D Animation Market

3-D animation software is a sort of computer graphics program that allows a user to create, design, and produce 3-D images and animations. Within a three-dimensional scope, it provides for the visualization, design, and control of any object, environment, or graphical element. Computer-aided design (CAD) applications and animation packages are included in this software. It is based on the geometric notion, in which each created element is assigned to one of three axes: X for width, Y for length, and Z for depth.

The process of animating things that appear in three dimensions is known as 3D Animation. These animated graphics, like real items, can be rotated and moved. Three types of 3D animation exist 3D video and film, interactive 3D, and virtual reality 3D. It is popular in games and virtual reality. Some of the fields where 3D animation is used include educational medical videos, police and military use, architectural & design concepts, character animations for commercials, TV, and movies.

Global 3D Animation Market Dynamics

Drivers: Rising demand for 3D animation in the gaming and entertainment industry

3D animation has become an intrinsic part of the gaming and entertainment industry in all varieties. It is a huge global industry and evolving at a fast pace. 3D animation promises an exciting career scope, for there is more demand than supply of 3D animation experts. It takes gaming and watching movies to a whole different level. The introduction of 3D animation in mobile phones for the development of 3D mobile applications and games is one of the major factors driving demand for 3D animation and directly driving the market’s growth.

Moreover, the companies such as Newtek Inc., Adobe Inc., NVIDIA Corp., and Autodesk Inc. continue to focus on 3D animation technologies for mobile applications and gaming benefits. These rapid developments in simulation technology allow potential customers to get a more realistic feel and comprehensive visualization. The demand for 3D animation increases with the demand for 3D visualization, increasing acceptance of visual effects technology (VFX) in movies, 3D mobile applications, and 3D gaming. These factors fuel the market growth over the forecasting period.

Scope of the Global 3D Animation Market

The study categorizes the 3D animation market based on technology, product, application, and end user area at the regional and global levels.

By Technology Outlook (Sales, USD Million, 2019–2033)

  • 3D Modelling
  • Motion Graphics
  • 3D Rendering
  • Visual Effects
  • Others

By Product Outlook (Sales, USD Million, 2019–2033)

  • On-Premises
  • Cloud

By Application Outlook (Sales, USD Million, 2019–2033)

  • Animation Field
  • Media Field
  • Construction Field
  • Others

By End-Users Outlook (Sales, USD Million, 2019–2033)

  • Media and Entertainment
  • Construction and Architecture
  • Healthcare and Lifesciences
  • Fashion & Textile
  • Education and Research
  • Others

By Region Outlook (Sales, USD Million, 2019–2033)

  • North America
  • US
  • Canada
  • Mexico
  • Europe
  • Germany
  • Italy
  • France
  • UK
  • Spain
  • Poland
  • Russia
  • The Netherlands
  • Norway
  • Czech Republic
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Indonesia
  • Malaysia
  • Thailand
  • Singapore
  • Australia & New Zealand
  • Rest of Asia Pacific
  • South America
  • Brazil
  • Argentina
  • Colombia
  • Rest of South America
  • The Middle East & Africa
  • Saudi Arabia
  • UAE
  • South Africa
  • Northern Africa
  • Rest of MEA

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3D Modelling segment accounts for the largest market share by technology

Based on the technology, the market is divided into 3d modelling, motion graphics, 3d rendering, visual effects and others. The 3d modelling segment is expected to dominate the market share in 2022 in the global 3D animation market. The 3d modelling segment currently dominates the market share in the 3D animation market. The process of producing objects in 3D software is known as 3D modelling. These items are constructed as 3D natural elements based on previously planned or real-world perceptions. Animation is about movement, and to portray the movement, objects must be crippled. The 3D modelling method generates a fully animated digital object, which is necessary for animation and special effects. 3D models with extra dimensions can transform viewers’ perspectives of what they’re viewing in seconds, as well as aid designers and end-users recognize space needs and increase drawing productivity and accuracy. These reasons have boosted this segment growth over the period of time.

North America is expected to witness the largest market share by Region

Based on the regions, the global 3D animation market has been segmented across Europe, North America, the Middle East & Africa, Asia-Pacific, and South America. North America is projected to account for the highest market share in 2022. This may be due to the presence of a few significant clients in the United States, such as Fox Studio, Disney, and Nickelodeon, as well as the widespread usage of 3D animation technology and increased R&D expenditure by regional industry leaders. At the same time, the emergence of big animation studios in the west, as well as the expanding production of 3D animated games, promises tremendous growth for the North America market. Furthermore, the use of 3D animation in the healthcare business to help medical students and practitioners get medical training is fueling market expansion.

Competitive Landscape: Global 3D Animation Market

The 3D animation market is a significant competitor, and extremely cutthroat in the sector are using strategies including product launches, partnerships, acquisitions, agreements, and growth to enhance their market positions. Most sector businesses focus on increasing their operations worldwide and cultivating long-lasting partnerships.

Major key players in the global 3D animation market are:

  • Autodesk Inc.
  • Autodessys Inc.
  • SideFX
  • Adobe Systems Inc.
  • Corel Corporation
  • Corus Entertainment
  • Electric Image Animation system
  • Maxon Computer
  • Newtek Inc.
  • Nvidia Corporation
  • Pixologic Inc.
  • Company 12
  • Company 13
  • Company 14
  • Company 15

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Recent Development

  • In December 2021, Maxon acquired Pixologic. Pixologic is the maker of ZBrush, a 3D modeling and sculpting software used to create high quality character models for use in movies and video games.
  • In November 2021, Autodesk acquires cloud-based animation pipeline software. The acquisition furthers Autodesk’s mission to make it easier for artists, producers, and supervisors to work more efficiently and scale with the pace of production using a cloud-based ecosystem.
  • In June 2021, Adobe launches Substance 3D tools for alluring creativity. This Substance 3D tools will help AI technology for mesmeric creation. It will do more focus on realistic special effects, gaming, and entertainment imagery.
3D Animation Market To Gain Substantial Traction Through 2030
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